I've been playing Dragon Age A TON recently - partly because I love it, and partly because I have an ever-growing list of games that I need to play as soon as this one is finished. I appreciate the fact that BioWare put so much effort into this game, especially since Mass Effect 2 just came out (so soon after Dragon Age was released) and we all know how everybody looooooves that game :-) Not like they'd put out a less-than-awesome title anyway. However, there are certain things about the xbox 360 version that really bug me...
The first issue can be summed up in one word: menus. Menus, menus, menus. And not very user-friendly menus at that. There are consistency problems with the buttons - mainly what the right and left bumper/triggers do for what menu screen. Plus, the radial menu is a killer if you don't know what something is labeled under...not to mention the fact that you have to hold down the left trigger to keep the menu up. Don't game developers understand that holding down a button means exerting continual effort? Sheesh ;-)
My main issue, however, has nothing to do with the game mechanics or with Dragon Age at all. Just like every other fantasy game, Dragon Age follows the "rule" that dissuades magic-using characters from wearing heavy armor. My big question is: why? Why can't my cleric wear plate mail? Why can't my heavy damage dealing mage wear studded leather? I can understand the concept: claiming that it's too easy to let any character wear or use whatever items they'd like, or trying to add new dynamics to the game by making the player think before equipping. I can understand the imagery behind it - the battle-weary mage casting a spell as his robes sway and billow in the wind...trust me, I'm a sucker for that just like everyone else. However, my practical side screams "this is wrong!" I mean, if I were the leader of an adventuring group, I'd do my best to make sure that everyone went out and returned with minimal damage - and that means wearing serious armor.
This "rule" has been around for...a long, long time. It's probably not about to change soon either. Which is fine, except that when I decide to change it for my adventuring party or my game - let me. I'm not about to let my healer, the one person who can make or break my team, run out into battle wearing a snuggie (although that image does crack me up). And the argument of how "cloth armor has better stats for mages" can't hold true either - they're called enchantments :-D
Any who agree or disagree?